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Wolfenstein enemy territory widescreen
Wolfenstein enemy territory widescreen





  1. #WOLFENSTEIN ENEMY TERRITORY WIDESCREEN PATCH#
  2. #WOLFENSTEIN ENEMY TERRITORY WIDESCREEN SOFTWARE#
  3. #WOLFENSTEIN ENEMY TERRITORY WIDESCREEN PC#

And I didn't want to wait untill the new GPU come from nVidida. I've seen benchmarks for quad core and dual core, they both have their positive sides and negative.

#WOLFENSTEIN ENEMY TERRITORY WIDESCREEN PATCH#

Games as crysis will run awesome when they get a patch who can utilize the quad core. Quad core is very good for the future, vista OS is good at using all 4 cores. By the way 2 cards use way more power than 1. The dual cards are only good if the game supports SLI. I have made research, and a single card GTX is much better than GTS.

#WOLFENSTEIN ENEMY TERRITORY WIDESCREEN PC#

Some critical points just to help Nice pc and have fun with it.ĭUAL GPU's are not good.

#WOLFENSTEIN ENEMY TERRITORY WIDESCREEN SOFTWARE#

Software doesn't support 2 cores, so 4 is more terrible.Īs last: with a Dell upgrades in future aren't so width, my suggestion: next time build your own pcįurther 300 FPS is a bit low for a 'high' end graphics card (I think you've a 20" screen?) My graphiccard (which cost 39 euro) has 150 - 200 FPS all the time. Why'd you bought a 8800GTX? 450 euro, buy a 2x 8800GT for 200 euro and you'll have better performance, dhe 8800GTX is 15 months old and End Of Life, also the new cards are coming (less power consumption, more performances) And why a Quad Core? Dual core is same in games, quad core is only nice for videocoding. I have no idea if some of the configs are really those players configs or not, but anyway feel free to test them yourself. It's even worse in Quake 3 (and also ioQuake3) where I can only barely see the tip of the weapons.Why Dell? You pay yo much for worse parts. Most of them have been downloaded from the user profiles on the crossfire.nu website and a few others are from other websites or directly from the players themselves. Featuring up to 32 players, choose either the Axis or Allies, as you fight across six maps based on real-world battle locations. Normally for other FPSes, setting FOV correction on widescreen just makes it a wider view with the weapon viewmodel position the same as in 4:3 FOV 90. Wolfenstein®: Enemy Territory is a free-to-play, objective-based multiplayer World War 2 first-person shooter. Notice how the sleeves are gone on the latter two screens. How it looks like on widescreen with FOV correction (16:9 FOV 106.29)

wolfenstein enemy territory widescreen

How it looks like on widescreen without FOV changes (16:9 FOV 90) How it normally looks like (4:3 FOV 90, notice the sleeves on the Thompson): Not only that, this problem persists on all the Quake 3-engine based games I have (including Quake 3 and Wolfenstein: Enemy Territory).

wolfenstein enemy territory widescreen wolfenstein enemy territory widescreen

This shouldn't be the case, because for other games changing the fov also changes the weapon viewmodel fov accordingly. I can barely see the tip of the Thompson jutting out slightly from the bottom. This shouldnt be the case, because for other games changing the fov also changes the weapon viewmodel fov accordingly. As in, it looks like what happens if you make a 4:3 game into 16:9 but without readjusting the fov to 106. PikaCommando: I can barely see the tip of the Thompson jutting out slightly from the bottom. Wolfenstein: The Old 1024×768 Return to Castle Wolfenstein: Enemy Territory Screenshots. No, seta cg_fov only widens the field of view, but the position of the gun remains unchanged. Gained widescreen resolutions after using the source port, the installed version from steam works beautifully otherwise. Return to Castle Wolfenstein: Enemy Territory is a stand-alone, free game action/shooter set in the realities of World War II, dedicated exclusively. Return to castle wolfenstein widescreen patch install.







Wolfenstein enemy territory widescreen